The campaign story takes place three years after the close of 2019’s Modern Warfare. Those days are gone, but Modern Warfare II shows there is still guilty pleasure to be had in these ridiculous yearly instalments of macho combat gymnastics. Once upon a time, these games sold 30m copies a year, and people queued outside stores at midnight to buy them. I t is almost comforting in this era of “games as a service”, where franchises exist as endless monetisation machines designed to consume every second of our free time, that Call of Duty still gets an annual retail release.
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